// Copyright (c) 2010, Anthony Cassidy
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are 
// permitted provided that the following conditions are met:
// 
//     * Redistributions of source code must retain the above copyright notice, this list 
//         of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice, this 
//         list of conditions and the following disclaimer in the documentation and/or 
//         other materials provided with the distribution.
//     * Neither the name of the AntsAdventureGameCreator nor the names of its contributors 
//         may be used to endorse or promote products derived from this software without 
//         specific prior written permission.
// 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 
// THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include <QMap>
#include <QString>
#include "IEventHandlers.h"

/*!
-
*/
class KeywordRegistry
{
public:
    bool RegisterKeyword(const char* string, int mappingNum);
    int GetCodeFor(const char* room, const char* string);
    int SetCurrentRoomKeyword(const char* roomKeyword);

private:
    QMap<std::string, int> m_currentMapWaitingForACppName;
    QMap<QString, QMap<std::string, int> > m_mapOfMaps;
};

static const int nMaxObjs = 32; // if you want a large range of consecutive odd numbers that produce unique products, then the lower bound of that range odd number needs to be sufficiently high
static const int startingOdd = 1787;

#define REGISTER_KEYWORD(symbol, x) static const int symbol = __LINE__*2+startingOdd; namespace DirNames{ static const char* symbol = #x;}; static const bool x##_INIT = AntsApi::GetKeywordRegistry().RegisterKeyword( #x, symbol);

#include "DEF.h"
#include "ANIMDEF.h"
#include "INVDEF.h"


#include "OBJ.h"
#include "INV.h"
#include "ANIM.h"
#include "ANI.h"
#include "INVID.h"
